Lossless comparison: Difference between revisions

From Hydrogenaudio Knowledgebase
(Replay Gain -> ReplayGain)
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| align="left" style="background: #FFFF99" | Replay Gain
| align="left" style="background: #FFFF99" | ReplayGain
| style="background: #00FF00" | yes
| style="background: #00FF00" | yes
| style="background: #00FF00" | yes
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| align="left" style="background: #FFFF99" | Replay Gain
| align="left" style="background: #FFFF99" | ReplayGain
| style="background: #FF9900" | no
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* Supports [[RIFF]] chunks
* Supports [[RIFF]] chunks
* Pipe support
* Pipe support
* [[Replay Gain]] compatible
* [[ReplayGain]] compatible


=== FLAC cons ===
=== FLAC cons ===
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* No hybrid/lossy mode
* No hybrid/lossy mode
* Bad software support
* Bad software support
* Doesn't support [[Replay Gain]]
* Doesn't support [[ReplayGain]]


'''''It's important to mention that the LA foobar plugin is buggy and doesn't produce lossless streams!'''''
'''''It's important to mention that the LA foobar plugin is buggy and doesn't produce lossless streams!'''''
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* No hybrid/lossy mode
* No hybrid/lossy mode
* No hardware support
* No hardware support
* Doesn't support [[Replay Gain]]
* Doesn't support [[ReplayGain]]




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* Limited hardware support (Rockbox, some Cowon players); poor battery life due to complicated decoding [http://www.rockbox.org/wiki/SoundCodecMonkeysAudio MP3 player benchmarks]
* Limited hardware support (Rockbox, some Cowon players); poor battery life due to complicated decoding [http://www.rockbox.org/wiki/SoundCodecMonkeysAudio MP3 player benchmarks]
* Higher compression levels are extremely CPU intensive
* Higher compression levels are extremely CPU intensive
* Doesn't support [[Replay Gain]]
* Doesn't support [[ReplayGain]]


=== APE Other features ===
=== APE Other features ===
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* Multi channel audio support
* Multi channel audio support
* [[Open source]] (MPEG-4 Reference code)
* [[Open source]] (MPEG-4 Reference code)
* Embedded in standard MP4 files, so supports same tagging and Replay Gain features as AAC does.
* Embedded in standard MP4 files, so supports same tagging and ReplayGain features as AAC does.


=== SLS cons ===
=== SLS cons ===
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* Tagging support ([[ID3]], [[APE tags]])
* Tagging support ([[ID3]], [[APE tags]])
* Supports [[RIFF]] chunks
* Supports [[RIFF]] chunks
* [[Replay Gain]] compatible
* [[ReplayGain]] compatible


=== OFR cons ===
=== OFR cons ===
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* No hybrid/lossy mode
* No hybrid/lossy mode
* No pipe support
* No pipe support
* Doesn't support [[Replay Gain]]
* Doesn't support [[ReplayGain]]




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* No hardware support
* No hardware support
* No native tagging
* No native tagging
* Doesn't support [[Replay Gain]]
* Doesn't support [[ReplayGain]]




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* Supports [[multichannel]] audio and [[high resolution]]s
* Supports [[multichannel]] audio and [[high resolution]]s
* Tagging support ([[ID3]])
* Tagging support ([[ID3]])
* [[Replay Gain]] compatible
* [[ReplayGain]] compatible
* Error robustness
* Error robustness


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* Pipe support
* Pipe support
* Good software support
* Good software support
* [[Replay Gain]] compatible
* [[ReplayGain]] compatible


=== WV cons ===
=== WV cons ===
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* No hybrid/lossy mode
* No hybrid/lossy mode
* Doesn't support [[RIFF]] chunks
* Doesn't support [[RIFF]] chunks
* Doesn't support [[Replay Gain]]
* Doesn't support [[ReplayGain]]


=== WMAL Other features ===
=== WMAL Other features ===

Revision as of 17:26, 27 July 2011

The lossless comparison page aims to gather information about lossless codecs available so users can make an informed decision as to what lossless codec to choose for their needs.

Introduction

Given the enormous amount of lossless audio compressor choices available, it is a very difficult task to choose the one most suited for each person's needs.

Several people only take into consideration compression performance when choosing a codec. But as the following table and article shows, there are several other features worth taking into consideration when making that choice.

For example, users wanting good multiplatform compatibility and robustness (E.G, people sharing live recordings) would favour WavPack or FLAC. Another user, looking for the very highest compression available, would go with OptimFROG. Someone wanting portable support would use FLAC or ALAC, and so on.

En fin, this is not a matter worth getting too worked up about. If you later find out the codec you chose isn't the best for your needs, you can just transcompress to another format, without risk of losing quality.

Note: for latest comparison of lossless compression, scroll down to the Links section of this page.

Comparison Table

Features FLAC WavPack TAK Monkey's OptimFROG ALAC WMA
Encoding speed fast very fast very fast fast slow average average
Decoding speed very fast very fast very fast average average fast average
Compression* 58.70% 58.0% 57.0% 55.50% 54.70% 58.50% 56.30%
Flexibility** very good very good very good very good very good bad bad
 
Error handling yes yes yes no yes   yes
Seeking yes yes yes yes yes yes yes
Tagging Vorbis tags ID3/APE APEv2 (exp.) ID3/APE ID3/APE iTunes ASF
Hardware support very good limited no limited no good limited
Software support very good good average good average average good
Hybrid/lossy no yes no no yes no no
ReplayGain yes yes yes no yes sort of no
RIFF chunks yes yes   yes yes   no
Streaming yes yes yes no yes yes yes
Pipe support yes yes yes yes yes yes yes
Open source yes yes no yes no yes (third-party) no
Multichannel yes yes no no no yes yes
High resolution yes yes yes yes yes yes yes
OS support All All Win/Linux Wine All Win/Mac/Linux All Win/Mac

(table continued below)

Features Shorten LA TTA LPAC MPEG-4 ALS MPEG-4 SLS Real Lossless
Encoding speed very fast slow very fast average average slow slow
Decoding speed very fast slow fast fast fast slow fast
Compression* 63.50% 53.50% 57.10% 57.20% 57.10% ? 57.0%
Flexibility** bad average bad bad very good bad bad
 
Error handling no no yes no yes yes  
Seeking yes yes yes slow yes yes yes
Tagging no ID3v1 ID3 no yes yes proprietary
Hardware support limited no limited no no no no
Software support very good bad average average bad bad bad
Hybrid/lossy no no no no no yes no
ReplayGain no no yes no yes yes no
RIFF chunks yes yes no yes      
Streaming no   no no yes yes yes
Pipe support yes yes no       no
Open source yes no yes no yes yes no
Multichannel no no yes no yes yes no
High resolution no no yes yes yes yes no
OS support All Win/Linux All Win/Linux/Sol All All Win/Mac/Linux

* The Compression ratio is calculated with the division of compressed size by uncompressed size * 100. So, lower is better.

Encoding speed, Decoding speed and Compression ratio are based on each encoder's default settings.

** Flexibility refers to the amount of encoding choices offered to the users (Fast/low compression, Slow/high compression and everything inbetween)


These are the most popular lossless codecs, in alphabetical order:

Apple Lossless Audio Codec (ALAC)

http://www.apple.com/itunes/import.html

ALAC is a codec developed by Apple for usage in iPod and AirPort Express.

ALAC pros

ALAC cons

  • Limited software support
  • No hybrid/lossy mode

ALAC Other features

  • Fits in the MP4 container
  • Can be used with the AirPort Express gadget


Free Lossless Audio Codec (FLAC)

http://flac.sourceforge.net/

FLAC is a lossless codec developed by Josh Coalson. It's part of the Xiph multimedia portfolio, along with Ogg, Vorbis, Speex and Theora.

FLAC pros

FLAC cons

  • No hybrid/lossy mode

FLAC Other features

  • Supports embedded CUE sheets (with limitations)
  • Includes MD5 hashes for quick integrity checking
  • Fits the Ogg and Matroska containers


LosslessAudio (LA)

http://www.lossless-audio.com/

LA is a lossless codec developed by Michael Bevin.

LA pros

  • Very high compression
  • Tagging support (ID3v1)
  • Supports RIFF chunks
  • Pipe support

LA cons

  • Closed source
  • Very slow encoding and decoding
  • Doesn't support multichannel audio and high resolutions
  • No hardware support
  • No hybrid/lossy mode
  • Bad software support
  • Doesn't support ReplayGain

It's important to mention that the LA foobar plugin is buggy and doesn't produce lossless streams!


Lossless Predictive Audio Coder (LPAC)

http://www.nue.tu-berlin.de/wer/liebchen/lpac.html

Lossless Predictive Audio Coder (LPAC) is a lossless codec developed by Tilman Liebchen. Development of it has been halted in favour of development of MPEG-4 ALS.

LPAC pros

LPAC cons

  • Closed source
  • No error robustness
  • Slow seeking
  • No tagging
  • No multichannel support
  • No hybrid/lossy mode
  • No hardware support
  • Doesn't support ReplayGain


Monkey's Audio (APE)

http://www.monkeysaudio.com/

Monkey's Audio is a very efficient lossless compressor developed by Matt Ashland.

APE pros

  • Open source
  • High efficiency
  • Good software support
  • Simple and user friendly. Official GUI provided.
  • Java version (multiplatform)
  • Tagging support (ID3v1, APE tags)
  • High resolution audio support
  • Supports RIFF chunks (only in the GUI encoder)
  • Pipe support (only in a special version)

APE cons

  • No multichannel support
  • No error robustness
  • No hybrid/lossy mode
  • Limited hardware support (Rockbox, some Cowon players); poor battery life due to complicated decoding MP3 player benchmarks
  • Higher compression levels are extremely CPU intensive
  • Doesn't support ReplayGain

APE Other features

  • Includes MD5 hashes for quick integrity checking
  • Supports APL image link files (similar to CUE sheets)

MPEG-4 SLS

MPEG-4 SLS allows audio encoding from lossless scalable to AAC.

SLS pros

  • Transcoding to standard AAC or any higher lossy bitrate at the speed of copying a file
  • Scalable decoding from lossless, to any bitrate down to the AAC core track
  • Best lossless compression available when you count the AAC track (~5% gain over any other lossless compression + AAC)
  • High resolution audio support
  • Multi channel audio support
  • Open source (MPEG-4 Reference code)
  • Embedded in standard MP4 files, so supports same tagging and ReplayGain features as AAC does.

SLS cons

  • No usable software available yet
  • Pure lossless compression not the best there is
  • Seems to be slow in encoding and decoding, but we have to wait for released software

SLS Other features

  • Transform based lossless codec with optional LC AAC core track


OptimFROG (OFR)

http://losslessaudiocompression.com/

OptimFROG is a lossless format developed by Florin Ghido to become the champion in audio compression.

OFR pros

OFR cons

  • Closed source
  • No multichannel audio support
  • No hardware support
  • Quite slow decoding

OFR Other features

  • Supports 32bit float streams
  • Includes MD5 hashes for quick integrity checking


RealAudio Lossless (RAL)

http://www.realnetworks.com/products/codecs/realaudio.html

RealAudio lossless is the lossless codec developed by Real Networks for their multimedia portfolio

RAL pros

  • Very fast decoding
  • Streaming support
  • Tagging support (proprietary)

RAL cons

  • Closed source
  • No multichannel and high resolution audio support
  • Little software support (Real Player)
  • No hardware support
  • Compression efficiency not on par with other lossless codecs
  • No hybrid/lossy mode
  • No pipe support
  • Doesn't support ReplayGain


Shorten (SHN)

http://www.etree.org/shnutils/shorten/

Shorten is a very old and featureless lossless codec developed by Tony Robinson at SoftSound.

SHN pros

  • Open source
  • Fast decoding
  • Very good software support
  • Supports RIFF chunks
  • Pipe support

SHN cons

  • Quite inefficient
  • No multichannel or high resolution audio support
  • No hybrid/lossy mode
  • No error robustness
  • Not streamable
  • No hardware support
  • No native tagging
  • Doesn't support ReplayGain


True Audio (TTA)

http://www.true-audio.com/

TTA is a new lossless codec developed by a team of russian programmers.

TTA pros

TTA cons

  • No streaming support
  • No hybrid/lossy mode
  • Doesn't support RIFF chunks
  • No pipe support

TTA Other features


WavPack (WV)

http://www.wavpack.com/

WavPack is a fast and featureful lossless codec developed by David Bryant.

WV pros

  • Open source
  • Very fast decoding
  • Very fast encoding
  • Good efficiency
  • Error robustness
  • Streaming support
  • Hardware support (RockBox)
  • Supports multichannel audio and high resolutions
  • Hybrid/lossy mode
  • Tagging support (ID3v1, APE tags)
  • Supports RIFF chunks
  • Ability to create self extracting files for Win32 platform
  • Pipe support
  • Good software support
  • ReplayGain compatible

WV cons

  • Limited hardware player support

WV Other features

  • Supports 32bit float streams
  • Supports embedded CUE sheets
  • Includes MD5 hashes for quick integrity checking
  • Can encode in both symmetrical and assymmetrical modes.
  • Fits the Matroska container


Windows Media Audio Lossless (WMAL)

http://www.microsoft.com/windows/windowsmedia/9series/codecs/audio.aspx

WMA Lossless is the lossless codec developed by Microsoft to be featured in their Windows Media codec portfolio.

WMAL pros

  • Streaming support
  • Very good software support
  • Hardware support (All Microsoft Zunes though older models may need firmware updates, also supported by some non-Microsoft devices like the Gigabeat V and S line from Toshiba.
  • Supports multichannel audio and high resolutions.
  • Tagging support (proprietary)
  • Pipe support

WMAL cons

  • Closed source
  • No hybrid/lossy mode
  • Doesn't support RIFF chunks
  • Doesn't support ReplayGain

WMAL Other features

  • Fits the ASF container


Oddball Formats

There are several old lossless formats that aren't being featured in the article above. Reasons are: lack of widespread support, lack of features, bad efficiency and, most importantly, it seems no one is really interested in them.

Most of those would have disappeared by now, but they are being preserved for posterity at rjamorim's ReallyRareWares

Advanced Digital Audio (ADA)

Bonk

Marian's a-Pac

AudioZip

Dakx WAV

Entis Lab MIO

LiteWave

Pegasus SPS

RK Audio (RKAU)

Sonarc

VocPack

WavArc

WaveZip/MUSICompress

See also


External links

Other lossless compressions comparisons

Sorted based on last update date.

More on lossless compressions