Editing Foobar2000:Components/Chronial's Coverflow (foo chronflow)
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| module_name = foo_chronflow | | module_name = foo_chronflow | ||
| maintainer = Christian Fersch [Chronial] | | maintainer = Christian Fersch [Chronial] | ||
− | | stable_release = 0.5. | + | | stable_release = N/A |
− | | | + | | preview_release = 0.5.0 |
+ | | preview_release_date = 2019-05-16 | ||
| foobar2000_version = 1.3.3 | | foobar2000_version = 1.3.3 | ||
| foobar2000_ui_module = Default UI, Columns UI | | foobar2000_ui_module = Default UI, Columns UI | ||
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;Vsync only: Just activates VSync. If VSync is well implemented by your GPU (it is not by NVidia GPUs), this will give you high framerate, good CPU usage and no tearing. If it is not well implemented you will get high framerate and no tearing but 100% cpu usage during animation. | ;Vsync only: Just activates VSync. If VSync is well implemented by your GPU (it is not by NVidia GPUs), this will give you high framerate, good CPU usage and no tearing. If it is not well implemented you will get high framerate and no tearing but 100% cpu usage during animation. | ||
Note that the Sleep() modes need to know your display's refresh rate. If you have a multi-monitor system with different refresh rates among the monitors and foobar not running on the primary display, the plugin might not be able to guess the right refresh rate.<br> | Note that the Sleep() modes need to know your display's refresh rate. If you have a multi-monitor system with different refresh rates among the monitors and foobar not running on the primary display, the plugin might not be able to guess the right refresh rate.<br> | ||
+ | If your refresh rate is 100hz, the plugin limits itself to 50fps, since you can't see 100fps after all. | ||
==== Benchmarking ==== | ==== Benchmarking ==== |