Editing Foobar2000:Components/Chronial's Coverflow (foo chronflow)

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; Enable Texture Compression : This will quite heavily reduce the amount of GPU memory used by the covers (on my system it went down to 1/6), but will also increase the texture uploading time.
 
; Enable Texture Compression : This will quite heavily reduce the amount of GPU memory used by the covers (on my system it went down to 1/6), but will also increase the texture uploading time.
 
; Texture Loading Thread Priority: You can decrease the priority of the texture loading. You can try to change this when you experience slow rendering, but the default should be alright in most cases.
 
; Texture Loading Thread Priority: You can decrease the priority of the texture loading. You can try to change this when you experience slow rendering, but the default should be alright in most cases.
; Empty cache when window is minimized: This will cause the texture cache to be cleared when you minimize the foobar window. This makes it available for games or video display, but when you restore the foobar window, the covers will have to be loaded again.
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; Empty cache when window is minimized: This will cause the texture cache to be cleared when you minimize the foobar window. This makes it available for games or video rendering, but when you restore the foobar window, the covers will have to be loaded again.
  
 
==== VSync ====
 
==== VSync ====

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