Foobar2000:Development:Auto Pointers
When performing most kinds of service operations, service_ptr_t<T> template should be used instead of working with service pointers directly; it automatically manages reference counting, ensuring that the service object is deleted when it is no longer referenced.
For convenience, all service classes have myclass::ptr typedef'd to service_ptr_t<myclass>.
When working with pointers to core fb2k services, just use C++11 auto keyword and someclass::get(), e.g. auto myAPI = playlist_manager::get();
service_ptr_t<> provides additional convenience operators:
operator&=
Attempts to obtain a pointer to another interface, if the passed object supports it. Returns true on success, false on failure.
service_ptr_t<service1> A;
service_ptr_t<service2> B;
A = create_service1();
if ( B &= A ) {
// do stuff with B
} else {
// A does not implement service2, or is null
}
operator^=
Forced cast. Use to obtain a valid pointer to another interface in a scenario where you know that the object supports it.
There's no error return, the process crashes if the interface you ask for is not implemented by this object.
service_ptr_t<service1> A; service_ptr_t<service2> B; A = create_service1(); B ^= A; // if you get here, B is valid (or null if A was null)
Use the above operators to safely cast from parent service class to derived service class. Do not use C++ dynamic_cast<> / static_cast<> / reinterpret_cast<> on foobar2000 service classes.