Difference between revisions of "Glossary Of Audio Terms"
From Hydrogenaudio Knowledgebase
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Beardgoggles (Talk | contribs) m (→U: Added "UHQCD") |
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+ | {{TOC right}} | ||
+ | == A == | ||
+ | * AAC → [[Advanced Audio Coding]] | ||
+ | * ABR → [[Average Bitrate]] | ||
+ | * [[Absolute Threshold of Hearing]] | ||
+ | * [[ABX]] (testing) | ||
+ | * [[AC3]] | ||
+ | * [[Advanced Audio Coding]] | ||
+ | * [[Advanced SCSI Programming Interface]] | ||
+ | * [[Aliasing]] | ||
+ | * [[AltPresets]] | ||
+ | * [[Ambisonics]] | ||
+ | * [[Amplitude]] | ||
+ | * APE → [[Monkey's Audio]] | ||
+ | * [[APE tags]] | ||
+ | * [[Artifact]] | ||
+ | * ATH → [[Absolute Threshold of Hearing]] | ||
+ | * ASIO → [[Audio Stream Input/Output]] | ||
+ | * ASPI → [[Advanced SCSI Programming Interface]] | ||
+ | * [[Audio Stream Input/Output]] | ||
+ | * [[Average Bitrate]] | ||
+ | == B == | ||
+ | * Band reject → [[Bandstop filter]] | ||
+ | * [[Bandpass filter]] | ||
+ | * [[Bandstop filter]] | ||
+ | * [[Bandwidth]] | ||
+ | * [[Bark]] | ||
+ | * [[Bel]] | ||
+ | * [[Bit depth]] | ||
+ | * [[Bit reservoir]] | ||
+ | * [[Bitrate]] | ||
+ | * Bits per sample → [[Bit depth]] | ||
+ | * [[Blind test]] | ||
+ | * [[Block switching]] | ||
+ | * [[BSAC]] (Bit-sliced arithmetic coding) | ||
+ | == C == | ||
+ | * CBR → [[Constant Bitrate]] | ||
+ | * [[Channel coupling]] | ||
+ | * [[Clipping]] | ||
+ | * [[Codec]] | ||
+ | * [[Constant Bitrate]] | ||
+ | * Constant bitrate coding → [[Constant Bitrate]] | ||
+ | * [[Container format]] | ||
+ | * [[Critical band]] | ||
+ | * [[C1/C2 errors]] | ||
+ | == D == | ||
+ | * dB → [[Bel]] | ||
+ | * [[DC coefficient]] | ||
+ | * DCT → [[Discrete Cosine Transform]] | ||
+ | * [[DCT coefficient]] | ||
+ | * Decibel → [[Bel]] | ||
+ | * [[Digital Radio Mondiale]] | ||
+ | * [[Digital Rights Management]] | ||
+ | * [[Digital Signal Processor]] | ||
+ | * [[Discrete Cosine Transform]] | ||
+ | * Distortion → [[Artifact]] | ||
+ | * [[Dither]] | ||
+ | * DRM → [[Digital Radio Mondiale]] | ||
+ | * DRM → [[Digital Rights Management]] | ||
+ | * DSP → [[Digital Signal Processor]] | ||
+ | * [[DTS]] | ||
+ | == F == | ||
+ | * [[Fast Fourier Transform]] | ||
+ | * FFT → [[Fast Fourier Transform]] | ||
+ | * [[Filterbank]] | ||
+ | * [[Finite Impulse Response Filter]]s | ||
+ | * FIR filter → Finite Impulse Response Filter | ||
+ | * FLAC → [[Free Lossless Audio Codec]] | ||
+ | * [[Free Lossless Audio Codec]] | ||
+ | * [[Frequency]] | ||
+ | * [[Frequency domain]] | ||
− | + | == H == | |
+ | * [[Harmonics]] | ||
+ | * [[Highpass]] | ||
+ | * [[Huffman coding]] | ||
+ | * [[HDMI]] (High Definition Multimedia Interface) | ||
+ | == I == | ||
+ | * [[ID3]] | ||
+ | * IIR filter → Infinite Impulse Response Filter | ||
+ | * [[Impulse]] | ||
+ | * [[Infinite Impulse Response Filter]]s | ||
+ | * [[Intensity stereo]] | ||
+ | * [[Inverse mix]] | ||
+ | == J == | ||
+ | * [[Joint stereo]] | ||
+ | == L == | ||
+ | * [[LFE]] (Low Frequency Extension) | ||
+ | * [[Linear Predictive Coding]] | ||
+ | * LPAC → [[Lossless Predictive Audio Compression]] | ||
+ | * [[LPC]] ([[Linear Predictive Coding]]) | ||
+ | * [[Long block]] | ||
+ | * [[Lossless]] | ||
+ | * [[Lossless Predictive Audio Compression]] | ||
+ | * [[Lossy]] | ||
+ | * [[Lowpass]] | ||
+ | * LTQ (Level of Threshold in Quiet) → [[Absolute Threshold of Hearing]] | ||
− | + | == M == | |
− | + | * [[Masking]] | |
− | + | * MDCT → [[Modified Discrete Cosine Transform]] | |
− | + | * [[Metadata]] | |
− | + | * [[Mid-side stereo]] | |
− | + | * [[Modified Discrete Cosine Transform]] | |
− | + | * [[Monkey's Audio]] | |
− | + | * MP+ → [[Musepack]] | |
+ | * [[MP3]] (MPEG 1 Audio Layer 3) | ||
+ | * [[MP3Pro]] | ||
+ | * MPC → [[Musepack]] | ||
+ | * Mpeg Plus → [[Musepack]] | ||
+ | * [[Mpeg]] (Motion Picture Expert Group) | ||
+ | * [[MPEG-4]] | ||
+ | * [[Multichannel]] | ||
+ | * [[Musepack]] | ||
+ | |||
+ | == N == | ||
+ | * [[Neural network]] | ||
+ | * [[Noise shaping]] | ||
+ | * [[Noise normalization]] | ||
+ | * [[Notch filter]] | ||
+ | * [[Nyquist frequency]] | ||
+ | * [[Nyquist rate]] | ||
+ | * [[Nyquist sampling theorem]] | ||
+ | |||
+ | == O == | ||
+ | * [[Ogg]] | ||
+ | * (Ogg) [[Vorbis]] | ||
+ | * [[OptimFROG]] | ||
+ | |||
+ | == P == | ||
+ | * [[Parametric stereo]] | ||
+ | * PCM → [[Pulse Code Modulation]] | ||
+ | * [[Perceptual Noise Substitution]] | ||
+ | * PNS → Perceptual Noise Substitution | ||
+ | * [[Point stereo]] | ||
+ | * [[Post echo]] | ||
+ | * [[Post-masking]] | ||
+ | * [[Pre echo]] | ||
+ | * [[Pre-masking]] | ||
+ | * PS → [[Parametric stereo]] | ||
+ | * [[Psychoacoustic]] | ||
+ | * Psychoacoustic model → [[Psychoacoustic#Psychoacoustic model]] | ||
+ | * [[Pulse Code Modulation]] | ||
+ | |||
+ | == Q == | ||
+ | * [[Quantization]] | ||
+ | * [[Quantize]] | ||
+ | * [[Quantizer]] | ||
+ | * [[Quantization noise]] | ||
+ | |||
+ | == R == | ||
+ | * [[Range coding]] | ||
+ | * [[Resampling]] | ||
+ | * [[Rice coding]] | ||
+ | * [[Ringing]] | ||
+ | |||
+ | == S == | ||
+ | * Sample rate → Sampling rate | ||
+ | * Sampling frequency → Sampling rate | ||
+ | * [[Sampling rate]] | ||
+ | * SBR → [[Spectral Band Replication]] | ||
+ | * [[Scale factor]] | ||
+ | * Scale factor band → Scale factor | ||
+ | * SHN → [[Shorten]] | ||
+ | * [[Short block]] | ||
+ | * [[Shorten]] | ||
+ | * [[Sigma Delta Modulation]] | ||
+ | * [[Signal-to-noise ratio]] | ||
+ | * S/N → Signal-to-noise ratio | ||
+ | * SNR → Signal-to-noise ratio | ||
+ | * [[Spectral Band Replication]] | ||
+ | * [[Spectrogram]] | ||
+ | * [[S/PDIF]] (Sony-Phillips Digital Interface) | ||
+ | * [[Streaming]] | ||
+ | * [[Subband]] | ||
+ | * [[SZIP]] | ||
+ | |||
+ | == T == | ||
+ | * [[TTA]] ('''T'''rue '''T'''ap '''A'''udio) | ||
+ | * [[Temporal accuracy]] | ||
+ | * [[Temporal smearing]] | ||
+ | * [[Temporal Noise Shaping]] | ||
+ | * [[Time domain]] | ||
+ | * TNS → [[Temporal Noise Shaping]] | ||
+ | * Tonal signals → Tonality | ||
+ | * [[Tonality]] | ||
+ | * Tonality estimation → Tonality | ||
+ | * [[Transcoding]] | ||
+ | * [[Transform]] | ||
+ | * [[Transient]] | ||
+ | * [[Transient smearing]] | ||
+ | * [[Transparency]] | ||
+ | * [[Tremor]] | ||
+ | |||
+ | ==U== | ||
+ | * [[UHQCD]] | ||
+ | |||
+ | == V == | ||
+ | * [[Variable Bitrate]] | ||
+ | * Variable Bitrate Coding → Variable Bitrate | ||
+ | * VBR → Variable Bitrate | ||
+ | * [[Vector quantization]] | ||
+ | * [[Vorbis]] | ||
+ | |||
+ | == W == | ||
+ | * [[WAV]] | ||
+ | * [[Wavelet]]s | ||
+ | * [[WavPack]] | ||
+ | * [[Window function]] | ||
+ | * WMA → Windows Media Audio | ||
+ | * [[Windows Media Audio]] | ||
+ | |||
+ | [[Category:Guides]] |
Latest revision as of 20:49, 24 July 2019
A
- AAC → Advanced Audio Coding
- ABR → Average Bitrate
- Absolute Threshold of Hearing
- ABX (testing)
- AC3
- Advanced Audio Coding
- Advanced SCSI Programming Interface
- Aliasing
- AltPresets
- Ambisonics
- Amplitude
- APE → Monkey's Audio
- APE tags
- Artifact
- ATH → Absolute Threshold of Hearing
- ASIO → Audio Stream Input/Output
- ASPI → Advanced SCSI Programming Interface
- Audio Stream Input/Output
- Average Bitrate
B
- Band reject → Bandstop filter
- Bandpass filter
- Bandstop filter
- Bandwidth
- Bark
- Bel
- Bit depth
- Bit reservoir
- Bitrate
- Bits per sample → Bit depth
- Blind test
- Block switching
- BSAC (Bit-sliced arithmetic coding)
C
- CBR → Constant Bitrate
- Channel coupling
- Clipping
- Codec
- Constant Bitrate
- Constant bitrate coding → Constant Bitrate
- Container format
- Critical band
- C1/C2 errors
D
- dB → Bel
- DC coefficient
- DCT → Discrete Cosine Transform
- DCT coefficient
- Decibel → Bel
- Digital Radio Mondiale
- Digital Rights Management
- Digital Signal Processor
- Discrete Cosine Transform
- Distortion → Artifact
- Dither
- DRM → Digital Radio Mondiale
- DRM → Digital Rights Management
- DSP → Digital Signal Processor
- DTS
F
- Fast Fourier Transform
- FFT → Fast Fourier Transform
- Filterbank
- Finite Impulse Response Filters
- FIR filter → Finite Impulse Response Filter
- FLAC → Free Lossless Audio Codec
- Free Lossless Audio Codec
- Frequency
- Frequency domain
H
- Harmonics
- Highpass
- Huffman coding
- HDMI (High Definition Multimedia Interface)
I
- ID3
- IIR filter → Infinite Impulse Response Filter
- Impulse
- Infinite Impulse Response Filters
- Intensity stereo
- Inverse mix
J
L
- LFE (Low Frequency Extension)
- Linear Predictive Coding
- LPAC → Lossless Predictive Audio Compression
- LPC (Linear Predictive Coding)
- Long block
- Lossless
- Lossless Predictive Audio Compression
- Lossy
- Lowpass
- LTQ (Level of Threshold in Quiet) → Absolute Threshold of Hearing
M
- Masking
- MDCT → Modified Discrete Cosine Transform
- Metadata
- Mid-side stereo
- Modified Discrete Cosine Transform
- Monkey's Audio
- MP+ → Musepack
- MP3 (MPEG 1 Audio Layer 3)
- MP3Pro
- MPC → Musepack
- Mpeg Plus → Musepack
- Mpeg (Motion Picture Expert Group)
- MPEG-4
- Multichannel
- Musepack
N
- Neural network
- Noise shaping
- Noise normalization
- Notch filter
- Nyquist frequency
- Nyquist rate
- Nyquist sampling theorem
O
P
- Parametric stereo
- PCM → Pulse Code Modulation
- Perceptual Noise Substitution
- PNS → Perceptual Noise Substitution
- Point stereo
- Post echo
- Post-masking
- Pre echo
- Pre-masking
- PS → Parametric stereo
- Psychoacoustic
- Psychoacoustic model → Psychoacoustic#Psychoacoustic model
- Pulse Code Modulation
Q
R
S
- Sample rate → Sampling rate
- Sampling frequency → Sampling rate
- Sampling rate
- SBR → Spectral Band Replication
- Scale factor
- Scale factor band → Scale factor
- SHN → Shorten
- Short block
- Shorten
- Sigma Delta Modulation
- Signal-to-noise ratio
- S/N → Signal-to-noise ratio
- SNR → Signal-to-noise ratio
- Spectral Band Replication
- Spectrogram
- S/PDIF (Sony-Phillips Digital Interface)
- Streaming
- Subband
- SZIP
T
- TTA (True Tap Audio)
- Temporal accuracy
- Temporal smearing
- Temporal Noise Shaping
- Time domain
- TNS → Temporal Noise Shaping
- Tonal signals → Tonality
- Tonality
- Tonality estimation → Tonality
- Transcoding
- Transform
- Transient
- Transient smearing
- Transparency
- Tremor
U
V
- Variable Bitrate
- Variable Bitrate Coding → Variable Bitrate
- VBR → Variable Bitrate
- Vector quantization
- Vorbis
W
- WAV
- Wavelets
- WavPack
- Window function
- WMA → Windows Media Audio
- Windows Media Audio